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— Chireiden: Subterranean Animism, Extra Stage The Bonus Boss is a type of that serves as an added challenge to the game. Like the, they typically aren't strongly connected with the main plot of the game, as their defeat isn't necessary to complete the story and they require quite a bit of conscious effort to find. Usually bonus bosses are found at the end of a. Their difficulty is usually (but not always) much beyond that of the 'story line' final boss; these have a nickname of 'Superboss'. Occasionally, games may have more than one Bonus Boss. Garmin Topo Deutschland 2012 Crack. The key point here is that they make up the most difficult enemies in the game, and that includes the actual last boss of the game.
Sometimes, the player may acquire an or ability once they beat this extraordinarily difficult enemy, but it's usually a. Anyone who can beat the Bonus Boss has proved they don't need them, unless it's to fight another Bonus Boss even harder than the last one.
A Bonus Boss can technically be a, but then again, you went looking for it. Compare, which is often (but not always) a Bonus Boss that, when found or unlocked, or the normal, requiring you to beat it in order to clear the game. However, a is generally not optional once triggered, while a Bonus Boss almost always is. A is also more likely to be integrated into the plot as (unless it turns out to be a ), and besting it may be required for a, while a Bonus Boss is just kinda. There (it might be hinted at in the main story beforehand, but it's not a mandatory fight at any point and its direct involvement in the plot may not extend further than the player seeking it out to kick its ass because they can).
Contrast, which is (as the name implies) possible to avoid entirely, but is probably going to end up being fought if the player takes the most intuitive path — in other words, it is fought by default. A Bonus Boss is well out of the way, and not fought by default. A Bonus Boss that drops useful items may lead to. A Bonus Boss that is a boss from a previous game is a. Compare for hard-to-find.
•: • The Four Sword Links in the port on the Advance. Each Link had some abilities that Link could use, such as the Hurricane Spin, the Magic Cape, etc.
Beating them was purely for bragging rights (though it did lead to a new ending). • The of for Game Boy Color featured a based on color. The boss of the dungeon wasn't more difficult than the other bosses, but you could only enter the dungeon if you knew the color of the stalfos' clothes at the entrance. There were also a number of color-based puzzles that would be frustratingly difficult if you managed to get in anyway. • has Dark Link at the end of 's Final Level. •: Once you've completed all the StreetPass challenges, you're able to fight the bonus boss of that game.
It's Gramps, the curator of these StreetPass challenges. He originally set them up just so he can find and fight someone stronger than him. •: Lynels are only ever needed to be encountered once in the game, and even then you are not required to beat it (and can even skip it entirely if you find another way to obtain Lightning Arrows).
They are the most difficult reoccurring in the game, and for a while the most powerful variant, the (who has more health than the final boss of the game) can only be encountered in the half-destroyed Coliseum, before eventually starting to spawn naturally in the wild. Of the game introduces an even stronger version of the Lynel, the!
• In, there are five legendary ships that you can fight in any of the four corners of the map: The, who will pester you from afar with mortar shots,, who can only be fired at from behind, The and The, who will surround and double-team you, and the, who uses her greater speed and maneuverability to ram your elite hull armor to oblivion. You win 20,000 Reales for winning each fight, but by that point you've probably bought all the ship upgrades you needed to actually beat them, so it's more of a.
• series: • gave you the option to fight the Chinese vampire, Jiang Shi, in the Large Cavern bonus dungeon. He's not very hard, though, seeing as how proper use of Melio Scutum and any slashing Glyph would easily reduce his 6000+ HP down to nothing. Though this boss is interesting in the fact that when he dies, a seal is placed on his face, but if you break it off with an attack, he comes back to life, allowing you to fight him again as many times as you want. Not worth the attribute points though (30, 60, or 120). • Galamoth in has more HP than Dracula and hits really, really hard. Fortunately, you don't have to beat him to meet the Count. • Legion, Nuculais, and Golden Bones in.
• The Whip's Memory, an image of Richter Belmont in, is part of a ritual to unlock the of a. Unlike the rest of the game, you can only battle this boss with Jonathan.
Thankfully, 'dying' in this battle just boots you out of the battle with full HP and MP instead of yielding a Game Over. Portrait of Ruin also has the Nest of Evil, a bonus painting that contains many bosses, mostly ones from Dawn of Sorrow, and then the Doppleganger. • has The Forgotten One, a, demon trapped in the, an area accessible when you open the. (You still need a late-game artifact to fight him, but the area is open.) Everything about him is terrifying, and he's pretty difficult.
Unless you use the Ice Whip. • has Solid Arm,,, who's if you. • has a number of optional bosses, but many consider Simon Says to be the most interesting. He's well-hidden, and you don't actually fight him — instead you play, well,, with a very useful third cooking slot as your reward for playing well. • has the Bandit Spiders and the Kusa Five. • Anyone who purchases the Edition of gets to challenge an extremely difficult secret boss for a shot at acquiring the.
• has one at the end of the. Oddly, it's the one boss you beat through brute force rather than. • The series has Jo Amon and the other members of the Amon Clan, a group of assassins that will challenge you once you complete every substory in the game. Defeating them earns you a pair of their, which increase the amount of damage done by weapons. • has the series's first bonus boss.
If you play the post-credits sequence for 100% and the extra ending, you have to butt heads with Phantoon from Super Metroid, who not only has new powers, but is also much scarier-looking than before. It is worth noting that the Phantoon fight was intentionally left out of Hard Mode.
• has G-CLONE, fightable in the removed Wind Fortress that was restored in the Steam and 3DS eShop versions as a bonus area. • In 2, enter the password 'Xxxx Yyyy Zzzz' to fight the final boss from the first game, who from the first game, as well as the final boss from the second. • The Red Dragon features as a in both of the. • Rodin from can be fought if the player buys a Platinum Ticket for 999,999 halos. He is revealed to be a former angel, and is more powerful than. You say he just looks like with a makeover?
Well, consider this: Balder didn't have Not only that, but regardless of what difficulty you've been playing on, the Rodin fight is automatically set to difficulty. He can kill you in two or three punches at the start of the fight. You want that Rodin weapon? If you don't know about the phone cheat, • Rodin makes a return in, this time available if the player buys the Platinum Ticket for a staggering 9,999,999 halos. Unlike his encounter in the first game, you can use against him, since Infinite Climax difficulty no longer disables that feature, but beyond that, Rodin is even harder this go around, especially since you start fighting him in his normal form, before he and becomes.
• In, are the only bosses that you don't have to defeat in order to access River City High School. Once inside, you can also Tex as well, since only Otis has to be defeated in order to fight the Dragon Twins, and then Slick, who is actually Simon. • Via DLC, two Bonus Bosses that have nothing to do with the main game story are, who become Evil Ryu and Oni respectively. • The doujin game has Oktavia von Seckendorff, an optional sixth witch who can be fought at any point as long as Sayaka is dead.
This already-difficult fight is made harder by the fact that you can't use Sayaka, who is generally considered the best character, against her — as anyone who's seen to the end knows, Oktavia is the result of Sayaka becoming a witch. • In (Burst), after defeating the final boss, you have the opportunity to fight a sixth playable character for your chosen faction (Daidoji for Hanzo Academy, and Rin for Hebijo Academy). In order to win the mission and, you have to defeat the boss with all five of your other characters in succession, without losing. • has Kimmy, a school girl with an. You only fight her if you don't go back to the Motel between fights with Charlie and Matt, making her the only assassin in the series who truly fits this Trope. •: • The game has the Hall of Eternity, where you can battle Yami Yugi, Yami Marik, Yami Bakura, Dark Joey/Jounouchi, Noah Kaiba, Pegasus, Shadi, and Paradox. • There are also three optional fights.
If you visit Italy at a specific part of the game, you'll duel Jean-Claude Magnum a second time, who has a better deck than the first time. Second, at another part of the game, Tea is standing at the town square. If you talk to her, you'll have to deal with Johnny Stepps and then Krump, one after another. GX Tag Force Evolution / The Beginning of Destiny: • After beating the game at least 5 times with 5 different tag partners, go to the Card Shop at daytime, you can now challenge Sadie (who previously states she doesn't know how to play), she's now using a very powerful lockdown-burn deck, which makes her far more powerful than any other NPC. After beating her, you can buy Burn-deck boosters from her, which is basically a. • In Yu-Gi-Oh GX Duel Academy there is an event where you can challenge and duel Pharaoh, Dr. Banner's cat.
To do so, you must be a member of the Slifer dorm, and have defeated Jaden, Syrus, Chumley and Banner three times each. If you then talk to Banner on a Saturday, you can duel Pharaoh, and get a card afterwards.
Descargar Gratis Manual De Formulas Para Elaborar Productos De Limpieza. (Panther Warrior for winning, Bone Mouse for losing, and Outstanding Dog Marron for drawing). • is the: • The has Reptile as a secret boss.
There is that he will appear before the fight begins and give you clues on how to find him (ex.' Look To La Luna'). You can only fight him if, on the fight at the Pit stage, you don't block, get a on your opponent, and finish them with a Fatality. If the conditions are met, the screen will flash with the words 'You have found me, now prove yourself!' Appearing, whereupon you will be taken to the Bottom of the Pit to fight him. • continued the tradition with Noob Saibot, Jade, and Smoke.
Noob Saibot appears only if you win 50 battles consecutively. Jade appears if, on the fight before the question-mark box, you only use the Low Kick button to defeat your opponent (can be done on any round). Smoke is the most difficult to get, as you have to make Dan Forden appear and say 'TOASTY!' While fighting on the Portal stage, then hit Down + Start while he's on the screen. • had Smoke as a hidden boss via one of the 11 hidden treasures of Shao Kahn that you can access after beating the game, as well as Noob Saibot.
Ultimate 3 added Mileena, Ermac, Classic Sub-Zero, and Human Smoke. Trilogy added Chameleon and Khameleon, who were basically all the male and female ninjas rolled into one, respectively. You can also fight every single one of these characters via the Kombat Kode system. • Akuma from the series is usually a bonus boss in the games where he isn't the, particularly in,, (as Shin Akuma), and. The former is notable in that even if you're playing as a character whose final boss is supposed to be Akuma (like Ryu or Gen), you will simply fight Shin Akuma first and then you'll face the regular version of him. • The CPU version of Dan also served this role in the first, as did Q in: 3rd Strike. • In and: 2nd Impact, each character has a specific rival who can only be fought if the player manages to fulfill certain conditions without losing a single match.
• Uranus made her debut in. To reach her, the player must win every fight without losing a single round; which includes the fight against If successful, Uranus will appear immediately afterward, however, this also represents the. Meaning, if you lose, it's an automatic. So you only get one chance to try to defeat • Baiken, in the original for PS1.
In order to get to her, you had to beat the game as Sol or Ky, without using any continues — once you get to her, though, you can try to win as many times as you like, and if you do, you unlock her as a playable character. Considering the extreme difficulty of defeating Justice the first time, and the first game's broken instant-kill mechanics, this was quite a task beyond the calling of most casual players. •: • Geese Howard in Real Bout Special. He dies in the first Real Bout, only to come back as 'Nightmare Geese' in Real Bout Special (it's implied that the Nightmare Geese battle takes place in the player character's mind, as Geese has an odd aura around his feet and enhanced powers). • Much earlier in the series, Special had a in, who was the first seed in the long running franchise known as. • Finally, Alfred Airhawk fills this role in Real Bout 2. Bison and Geese (chosen randomly).
Originally the main bosses from its previous installment, they will interrupt you before heading to the final match without any cutscene. To face them you must have at least 800 GP, never let your opponent achieve 5 First Hits, and finish at least 2 matches with a Custom Combo or Super Combo finish. Defeating them is one of the requirements in order to face after your next match. •: • Melee has Giant Kirby, who appears in the fifth stage of Adventure Mode if the group of smaller Kirbies is beaten in 30 seconds or less.
Giga Bowser also appears as a bonus boss if you clear Adventure Mode quickly enough; and while he fights exactly like Bowser, aside from being bigger and stronger, you can't grab Giga Bowser to throw him off the stage. • In Brawl, extra doors appear in three stages after you beat Tabuu; going inside them will pit you against Toon Link, Wolf, or Jigglypuff, depending on the level.
However, you only have one chance to defeat them and their AI is much more aggressive than the characters you fought previously. • In all games from Melee onward, Crazy Hand will join Master Hand as the final boss of Classic Mode if the player can get up the ladder fast enough while playing on a specific difficulty. • In Smash 4, if the player is playing on a difficulty 3.0 or higher, your final opponent will be both Master Hand and Crazy Hand, however things get weird from here. If the player is on 5.1 or higher, they will be surprised when Master Hand and Crazy Hand basically blast apart, forming the various forms of Master Core. On 5.1, they will be attacked by Master Edges, at 6.0 they will get fought by Master Beast, then Master Edges.
At 7.0, first Master Giant, then Beast, then Edges. No matter which difficulty, after beating the forms, you will then face Master Shadow, a duplicate of your current character. Finally, if you're on the Wii-U version and are playing at 8.0 or higher, you will then be attacked by Master Fortress, which is essentially a living stage requiring you to defeat four weakpoints while being accosted by various enemies. After all of that is done, Master Core will reveal itself, and if not defeated in under a minute, will instantly K.O. The player if they fail to dodge its attack.
If the player defeats the orb or survives the attack (either by dodging or having more lives) then the battle is finally over. • In, the arcade and Tales Of Souls modes will almost always be fought against Zasalamel's demonic form, Abyss, but an even stronger opponent called Night Terror can be fought. Night Terror will replace Abyss if the player encounters and defeats Olcadan before arriving at the cathedral where the last few battles take place. Night Terror can also be fought in the 'Final Battle' mission of the game's challenge mode.
• The series has several of these, some exclusive to certain versions. In the first game, if you win all your battles by Time Over, you'll get a Warning message and then enter a special battle with Jaguarandi, a mutated version of Raiden that varies each time you fight it. When you first fight it, it's about the size of a Raiden or a Belgdor, and its color is the opposite color of your mech. If you continue against it, In the Japan-only PS2 version, if you beat all 8 virtuaroids in under 30 seconds,. This version of Fei-Yen is always in Hyper Mode, but its armor is not weakened and its attacks are more powerful than the regular Fei-Yen. • The sequel, Oratorio Tangram, has Ajim — a crystalline, transparent virtuaroid. To fight him, you must win at least one battle in your run with a Time Over.
Once this is done, he will appear randomly at any time, even as late as the Raiden fight,. His stats are beyond mortal comprehension, meaning that he's faster and stronger than all other virtuaroids, and all damage done to it is lessened to roughly 5/8 of the usual. Oh, and you can't beat him via Time Over either — if you try and do this, you will lose automatically. Encountering him automatically unlocks him for regular play in the later revisions, but on the Dreamcast version 5.45, he was only playable by beating him, then beating the game, and holding both Turbo buttons on the Random select box on the latter half of each month.
And when you play as him, he has the weakest armor in the game, and to make matters worse, his health drains by 2% every second. • FORCE, the 3rd installment, has Shadow versions of your team that you can fight by, once again, getting Time Overs. These Shadow mechs are manifestations of a virus in the system, taking the forms of your mechs and making them much stronger than the normal version. Jaguarandi also returns, but as the default mid-boss, and this time it becomes LUDICROUSLY HUGE, taking up over half of the arena. It's also a mutated Guarayakha now instead of a Raiden, trading in most of its long range advantages for godlike close range combat tactics.
Ajim also appears, with a female version of it called Guerlain, but as the final boss, and utilizing completely different moves than before. • Galaxy Fight and, the two fighting games made by for the, shared a common bonus boss named 'Bonus-Kun', a punching bag (from ') with a limited moveset who parodies. In Galaxy Fight,, you get to fight a final in the form of Rouwe, an old man dressed in a karate gi. • 2 had a very tough in Kuroko, whom you could either fight by meeting certain conditions, or just randomly after stage 3. • In the One Player story mode, there's Fire and Ice.
To take on Fire, you need to be playing on at least the hardest non-hidden difficulty, beat your opponent on the Fire Pit arena, do a destruction on them, and enter a robot-specific code. If playing on the very hardest difficulty, beat Fire and do the destruction and code again and you can fight Ice.
These two are extremely hard to beat, but the devs reward you generously for doing so. Normally, the end of round bonuses on the hardest difficulty are 400,000 points. For Fire, they're 2 million points, and for Ice they're 20 million points. Good luck getting a perfect round against Ice. The only way to not take any damage from him is to not take any hits at all, as he can still damage you even when blocking. • In the tournament mode, there are various unranked challengers in each tournament.
All of them are hard, and most require you to be playing on the hardest difficulty. If they're going to show up, they'll challenge you after doing a destruction on some other opponent. There's at least one occasion when one unranked challenger will challenge you after beating another unranked challenger, too. • had several of these, all of them of your main characters. Unlocking most of them was both fun and For example, one of them required you to knock down a stalactite in one stage using projectiles, so that it falls down a pit.
Then, you have to jump down, land on the small platform, and then you'll be able to fight the boss. Another required you to drop your weapon, and then perform the 'pick up' command so that you touch the center of a summoning circle.
• The final boss of the story mode in is Chaos, who is only level 50 or so and thus can be defeated easily with. However, beating him opens an extra campaign whose final boss is a level 110 Chaos called Ultimate Chaos. • Duodecim does the same thing, replacing the more-than-max-level Chaos with Chaos' new more-than-max-level, Feral Chaos. Your reward for beating him?
The ability to play him. • Tekken 2 has Roger the kangaroo, who appears in the fourth stage if you beat the third stage with low enough health to get a 'Great!'
From the announcer. Beating him and the rest of Arcade Mode will unlock him and his Alex, who is a dinosaur. • In 6, there's Nancy.
She's basically one of several developed by the Mishima Zaibatsu, perhaps to combat, who Her appearance is sort of a in that you get rewards for beating her but if you don't, it has absolutely no bearing on your progress and you don't get the option of fighting her again without restarting. She is playable, but only in one level of Scenario Campaign.
• has two of them, Girigiri Oyaji (the game's and sponsor of the national fighting tournament) and K.O.J. (the current champion of said tournament). You'll fight them after the, if you have finished the game with all regular characters, then did a (and for K.O.J., you need on top of that to gather one hour's worth of matches) beforehand. • In the only way to fight Unlimited Ragna is to go through or to play through arcade mode finishing each opponent with a Distortion Drive.
• features 'Abyss Mode', where a special version of Unlimited Ragna appears. The first thing you'll notice is that he'll already be across the screen in a few short frames, making him more annoying to fight than Taokaka in terms of speed.
• In, it's possible to unlock a special bonus match against Elizabeth from. She is an SNK Boss to the core, can inflict multiple status effects, can heal herself, and is insanely difficult to defeat. If she is in a position where she can win the match, she'll just perform her attack on you and be done with it. • Vampire Savior has Oboro Bishamon, the man himself, rather than the armor. 3 makes him playable. • has Sora, the protagonist of, who can be unlocked by playing the Arcade Mode in Normal or Hard without using continues, and if you did well enough to fight Hime in the Moonlight stage, and keep your ranking consistently in A; defeat her and she's yours.
However, if you do well enough to keep a ranking of S, you get to fight Robo instead. • has some in the optional side quests, some of which, like Mothrakk and Marley & Moe, can reach status. The true doesn't come until you've downloaded and finished The Secret Armory of General Knoxx. That unlocks a fight against Crawmerax the Invincible. In case it's not clear, the game spells it out for you: the quest where you have to fight him is called 'You.
And the road leading to Crawmerax's lair features a road sign saying '. • keeps it up with a number of such enemies, with each DLC featuring a new Raid Boss: • Terramorphous The Invincible, who is even worse than Crawmerax. To quote a dev: 'If you don't die at least 5 times before killing him, then we haven't done our jobs.' The name of his quest? • Some enemies can evolve in-game to turn into more powerful and resistant (and fully healed) versions of themselves.
Most of these are still manageable. Let an Ultimate Badass Varkid evolve? • Hyperius the Invincible, a mutated, power-mad Hyperion engineer found in the Captain Scarlett and Her Pirate's Booty DLC. • Master Gee the Invincible, a from the same DLC, and his horde of sand worms (who will avoid the player if they're in Fight For Your Life).
• Mister Torgue's Campaign of Carnage gives us Pete the Invincible — Pyro Pete isn't a very impressive boss when you fight him the first time, but when Moxxi says he's been working out since then, she means it. • Sir Hammerlock's Big Game Hunt has Voracidous the Invincible, who is aided by a powerful Witch Doctor who will buff Voracidous with his shields once killed. • Dexiduous the Invincible, A secret secret boss from the same DLC, a colossal, is the single largest enemy in the series. It costs over 100 Iridium to summon, and even then, you have to fight trough hordes of Badass and Super Badass enemies before it will even appear. It can only be damaged by hitting it's critical spots, and it has HP in the MILLIONS. • Tiny Tina's Assault on Dragon Keep has The Ancient Dragons of Destruction, a consisting of four dragons, two of which are capable of leveling up the other dragons and healing. • also includes a few bonus bosses.
Once the main storyline is beaten, the player can fight an upgraded version of the final boss, the Invincible Sentinel. There is also a hidden bonus boss that the game doesn't tell you about, a giant rock monster named Iwajira (though once you know how to get to there, it is pretty easy to find). • has several in the single player mode: • The original version from the beginning had the three Mega Man Killers, who you could fight retrospectively if you could beat Flash Man's, Drill Man's, or Knight Man's stages quick enough. You only had one chance to beat them, but if you were successful, you would earn their weapon for the rest of the current chapter you were playing. • In v5, if you defeat Bass in the chapter without using the Super Adaptor, you'll be able to fight the Wily Capsule, the.
• Also in v5, Quint. To even find him, you had to have beaten the game to the end, and then afterwards, back at Dr.
Light's lab, you had to go to the training area to get a weapon capable of boosting your height in whatever way, such as the Tornado Hold or Super Adaptor. With that weapon, you then had to go to the pond with the waterfalls outside and then use that weapon to reach the waterfall opening above. The fight itself is by far the hardest boss in the game, possessing powerful attacks very capable of eliminating your life meter, and with to boot with. To say nothing of its spectacle: First, Quint fights you in a strange location in the middle of a time void, and then he takes you to a prehistoric like arena with lava flowing down the middle. After that, you end up in with the arena consisting of conveyor belts surrounded by lava. Then he takes you to the highway from the beginning of the first.